How can we turn fear of disaster into fuel for community resilience? Join this high-energy "Design Studio" to use Creative Problem Solving (CPS) to catalyze social impact. In this hands-on session, you will work in a small team to ideate and develop a "Quick Quest" — a 5-10 minute game-based activity — to help individuals and communities prepare to face a wildfire, flood, or other disaster. You’ll leave with a tangible game concept, a behind-the-scenes look at designing for social impact, and a playful yet powerful tool for rapid collaborative problem-solving.
Takeaways
- Rapid CPS Iteration: Experience a ""lightning-fast"" application of the CPS stages to move from problem description to playable prototype in under 90 minutes.
- Game Design for Impact: Embrace the concept of ""Serious Games"" and see how play can create a safe space for addressing sensitive and high-stakes issues.
- The ""Serious Creativity"" Mindset: Discover how to maintain a bias toward results while balancing divergent exploration with convergent decision-making.